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Hi! New stuff added in the last 1,5 weeks:

  • Using a better 3D character controller with head bobbing and full body awareness: the player can see himself and his shadow
  • Designed character models to support the storyline. You can see some of that art in the picture above. The player will see himself while playing
  • Created some of the idle animations the final character will have: he will grunt, spit, snort… make working dude sounds!
  • Wrote some of the storyline that the game levels will follow
  • Finalized the level design logic… there were some open questions about how the parts and fasteners will play out in the final level designs but these now make perfect sense. I will not reveal the idea here but this will be something for the player to discover!