New Additions: Placement screen where the time slows down and the player is given control over the individual fasteners and also fastener info
Hi! New stuff added in the last 1,5 weeks: Using a better 3D character controller with head bobbing and full body awareness: the player can see himself and […]
I skipped last week’s update due to just being in the middle of refactoring. Now there’s some stuff ready, too.
This week was mostly just more refactoring. The build engine has parts where you need to accurately synchronize between the physics engine and user action or experience weird […]
Last week has been just refactoring the architecture. Steam page will be up soon, we are waiting for Valve. We have the content already in English and Simplified […]