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3D Characters and Storyline

Hi! New stuff added in the last 1,5 weeks: Using a better 3D character controller with head bobbing and full body awareness: the player can see himself and […]

More refactoring

This week was mostly just more refactoring. The build engine has parts where you need to accurately synchronize between the physics engine and user action or experience weird […]

Refactoring

Last week has been just refactoring the architecture. Steam page will be up soon, we are waiting for Valve. We have the content already in English and Simplified […]